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Recipe: How to use an IconicButton in Morphic
Last updated at 10:36 pm UTC on 8 November 2006
[Is this article relevant to learning Squeak as it exists in 2006? I get an undefined object within the first three lines of code. Can it be updated so that someone not familiar with Squeak–like me–can perform the lesson?]

Problem
You would like to have an icon in your Morphic world which activates the evaluation of a block of code when clicked.

Solution
You might want to use an IconicButton. If the action you want to perform is relatively simple, you don't even have to override anything.

target := [self doSomething].
i _ IconicButton new.
i labelGraphic: aForm.
i target: target.
i actionSelector: #value.
i openInWorld.


The "target" in the above will be evaluated when you click on the button. You can pass any number of arguments to the target as well.

Source: Mailing list - ohshima@is.titech.ac.jp / Fri, 26 Nov 1999

See also IconicButton