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Squeak3D_exports
Last updated at 12:20 am UTC on 17 January 2006
From Squeak3D.c :
void* Squeak3D_exports[][3] = {
{"Squeak3D", "b3dTransformPrimitiveNormal", (void*)b3dTransformPrimitiveNormal},
{"Squeak3D", "primitiveSetBitBltPlugin", (void*)primitiveSetBitBltPlugin},
{"Squeak3D", "b3dTransformMatrixWithInto", (void*)b3dTransformMatrixWithInto},
{"Squeak3D", "b3dTransformVertexBuffer", (void*)b3dTransformVertexBuffer},
{"Squeak3D", "b3dRasterizerVersion", (void*)b3dRasterizerVersion},
{"Squeak3D", "b3dLoadVertexBuffer", (void*)b3dLoadVertexBuffer},
{"Squeak3D", "b3dTransformPrimitivePosition", (void*)b3dTransformPrimitivePosition},
{"Squeak3D", "initialiseModule", (void*)initialiseModule},
{"Squeak3D", "b3dPrimitiveTextureSize", (void*)b3dPrimitiveTextureSize},
{"Squeak3D", "b3dTransformPrimitiveRasterPosition", (void*)b3dTransformPrimitiveRasterPosition},
{"Squeak3D", "b3dStartRasterizer", (void*)b3dStartRasterizer},
{"Squeak3D", "b3dInitializeRasterizerState", (void*)b3dInitializeRasterizerState},
{"Squeak3D", "b3dPrimitiveNextClippedTriangle", (void*)b3dPrimitiveNextClippedTriangle},
{"Squeak3D", "b3dComputeMinIndexZ", (void*)b3dComputeMinIndexZ},
{"Squeak3D", "setInterpreter", (void*)setInterpreter},
{"Squeak3D", "b3dMapVertexBuffer", (void*)b3dMapVertexBuffer},
{"Squeak3D", "getModuleName", (void*)getModuleName},
{"Squeak3D", "b3dClipPolygon", (void*)b3dClipPolygon},
{"Squeak3D", "b3dShaderVersion", (void*)b3dShaderVersion},
{"Squeak3D", "b3dShadeVertexBuffer", (void*)b3dShadeVertexBuffer},
{"Squeak3D", "b3dLoadIndexArray", (void*)b3dLoadIndexArray},
{"Squeak3D", "b3dTransformerVersion", (void*)b3dTransformerVersion},
{"Squeak3D", "b3dDetermineClipFlags", (void*)b3dDetermineClipFlags},
{"Squeak3D", "b3dPrimitiveObjectSize", (void*)b3dPrimitiveObjectSize},
{"Squeak3D", "b3dComputeMinZ", (void*)b3dComputeMinZ},
{"Squeak3D", "b3dInplaceHouseHolderInvert", (void*)b3dInplaceHouseHolderInvert},
{"Squeak3D", "moduleUnloaded", (void*)moduleUnloaded},
{"Squeak3D", "b3dInitPrimitiveObject", (void*)b3dInitPrimitiveObject},
{NULL, NULL, NULL}
};