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Documentation
Game programming
Last updated at 2:24 pm UTC on 7 November 2006
This page contains information about game programming in Squeak.
Games made with Squeak
Plopp - 3D drawing program for children developed by impara:
http://www.planet-plopp.de/
MagicWords - a creative tool for children
http://www.kreativaspel.se/
Graphics for your game
Is Ballon3D activley used? Is it replaced by the OpenGL API? Or by the higer-level API in Croquet?
OpenGL
Balloon3D - a tutorial
Balloon3D examples
How to program with Balloon3D
Surface Plugin
- draw on OS surfaces
Host Window Plugin:
Areithfa Ffenestri
The Rome Plugin for Cairo
http://www.squeaksource.com/Rome.html
(might be useful for 2D game graphics, but Cariro does not seem to to support bitmapped graphics??)
Squeak and SDL
Deploying your game
How do I distribute a program that I've written in Squeak?
How to lockdown an image for release
How can I make my application start when Squeak starts?
How do I prepare my application for distribution?
Launching a Squeak application
Creating an installer for a Squeak application:
Win32 Ini File Settings