Creating a Morph
Last updated at 2:56 pm UTC on 16 January 2006
You can create a morph by choosing the menu item 'new morph...', or by using the object tool or by dragging a morph from the Flaps.
You can also create morphs from code. When you create a Morph in a Workspace, for example:
RectangleMorph new
it does not display. To display the morph, send it the message openInWorld:
RectangleMorph new openInWorld
This adds the Morph to the World.
Some Morphs have special creator methods. See, for example, SketchMorph or ThumbnailMorph.